Microsoft has released a range of MR (Mixed Reality) headsets in conjunction with Acer, Lenovo, HP, Dell and Samsung but have a lack of content to use on them. That is where SteamVR comes in, starting on the 15th November, Microsoft MR headsets will be able to use Steam virtual reality content.
This is a plus for Microsoft as their Microsoft MR headsets are significantly cheaper than Oculus Rift and the HTC Vive.
Microsoft is providing an OpenVR driver that allows SteamVR to automatically identify Windows MR hardware. From a consumer’s experience, this should allow SteamVR titles to ‘just work’ on these devices. On the dev side it is also possible for developers to tune their application for specific aspects of the headsets and/or for the Windows MR controllers.
Microsoft MR headsets start at $299 or $399 if you pick up the bundle with two wireless controllers.