MotoGP 17 will use the power of the PlayStation 4 Pro according to developer Milestone. Using the extra power over the standard PlayStation 4, the game will run at 1440p resolutions at 60 frames per second with HDR for TV’s that support it.
The PlayStation 4 and Xbox One versions will run at 60 frames per second but at lower resolutions and an unlocked frame rate. Milestone Lead Programmer Michael Caletti also confirmed that PC owners will have the option to lock frame rates to prevent sudden drops and spikes in their racing.
On consoles, frame rate is not locked, because in some situations, say like massive crashes, the platforms offer some brilliant supports to minimize issues. Locking frame rate would just default on the “worst case”, unlocked frame rate instead is used by all racing titles because it allows to get the best in all conditions. PC will offer unlocked or locked frame rate – it’ll be down to the player.
We’ve worked to support PS4 Pro, in terms of higher resolution, and basic HDR support, but we’re still working to improve after day one, with a more detailed HDR, in order to jump from it being just ‘better on PS4 Pro’ to being ‘way better on PS4 Pro’.
On PS4 Pro the game runs at 2560 X 1440, with even more stable 60fps.
We don’t apply downsampling on HD TV on PS4 Pro, but we’re planning to update the HDR support quite soon and to improve graphics detail too.