While it is great news that we’ll see Destiny 2 PC happen and it comes with a host of features like 4K support and uncapped frame rates but there is news that isn’t so good. Destiny 2 PC won’t have dedicated servers. The news came as Bungie’s PC lead David Shaw spoke with PC Gamer about how the PC version is more than a port of its console counterparts.
When talking about servers for the game, Shaw explained the situation when asked whether the game would be peer-to-peer
It is a complicated typology. We do not have dedicated servers for Destiny 2 on PC.
Bungie is more than aware of the lag issues that the original Destiny faced and are looking to avoid the same situation in the sequel. Shaw didn’t go into more detail saying that they weren’t talking about the server side of things at this time.
When it comes to why the PC version shouldn’t be seen as a console port, Shaw explained that the PC version was being developed by Vicarious Visions.
So we kind of have embarked on an interesting situation. We’re not outsourcing it. Instead, we’ve developed this true partnership with Vicarious Visions in Albany, New York. We look at them as an extended part of the dev team. There’s a group of folks there that we’re working with—I’m literally working with them every single day. There’s emails, there’s video conferencing, sometimes we’re out at V.V., sometimes they’re at Bungie.
The PC version will include mouse and keyboard support, up to 4K resolutions, uncapped frame rates and adds things like an FOV slider. The console version, on the other hand, is locked at 30fps although it isn’t clear whether PlayStation 4 Pro and Project Scorpio will be similarly capped.
Read the full interview at PC Gamer.