Microsoft and Mojang are bringing a new way to play to Minecraft with the 1.1 Discovery update that adds the Minecraft Store.
The new feature is only being brought to the C++ “Bedrock Engine” versions of the game. That means the Windows 10 and Pocket Editions but not the original Java PC version or console versions. The idea behind the Minecraft Store is that you will be able to buy third party user created content through the game using a virtual currency they are calling Minecraft Coins.
Minecraft Coins are bought with real world currency and the prices are provisionally listed as $1.99 for 300 coins, $4.99 for 840 coins and $9.99 for 1,720 coins. Each purchase amount is split between the Store and Creator plus platform holder fees, taxes and payment processing fees. 30 percent of the purchase amount goes to the store while more than 50 percent goes to the creator.
For all platforms except for iOS devices, you’ll need an Xbox Live account to buy the coins which will keep track of your virtual wallet and purchases. It also means if you play the Windows 10 version and a Pocket Edition, you can use one wallet across all devices. iOS owners will buy coins through the App Store as usual.
One thing that is a key feature isn’t there yet, that is that if you buy content on one platform you’ll have access to it on all connected devices. It is something that Microsoft has said they are working on achieving and said that they are “working toward making content players buy available on multiple devices as well, enabled by a free Xbox Live account.”
The Minecraft Store’s goal is to give “our partners a platform to share their creations and earn a living from their work without requiring a full game update each time new content is added, as well as added flexibility for creators to set prices as they choose using a standard currency”.
Minecraft is available now for PC (Java version), Windows 10 PC, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One, Wii U as well as iOS, Android and Windows 10 versions.