Obsidian Entertainment’s recent crowdfunding campaign has been a massive success as Pillars of Eternity II: Deadfire successfully funded in under 24 hours. The campaign managed to surpass the $1.1 million goal in just 23 hours.
Pillars of Eternity II: Deadfire Design Director Josh Sawyer recorded this message thanking those who backed the campaign for their support.
We. Are. Funded! Thanks to the support of all of our backers, investors, and our wonderful community, Pillars of Eternity II: Deadfire has achieved and then exceeded its funding goal in less than 24 hours, exceeding all of our expectations. Our fans are the best in the world, and it’s thanks to you that we’re able to make games we love. Thank you so much, sincerely.
As is the way with crowdfunding, Obsidian has started working towards stretch goals. The first being $1.4 million unlocking the option to select from two sub-classes per class.
For more information or to back the campaign, head over to the Pillars of Eternity II: Deadfire campaign page. The game is being developed for Linux, Mac and Windows PC.