Project CARS 2 is happening and Slightly Mad Studios CEO Ian Bell gave a hint of when it would be available on the Official Forums.
When the topic of how close Project CARS 2 was to release, Bell commented on the behind scheduing of GUI and Career systems.
It’s still a very tight run as we’re a bit behind on GUI and Career so nothing is set in stone yet. Current guess is Septemberish.
Bell has previously confirmed that the hype train would start “soon” while confirming some game features.
We have rewritten the rendering system. We have added multiple newly written and very important modules to the physics, drivetrain, differential and tyre modelling systems. The FFB system is now much more intuitive and comes with presets. The handling is transformed, in a very very good way. I’m biased I know but right now in the latest build I have, those cars that have all of the new systems in place have raised the bar for simulation… and this is before they are polished. But I can’t say anything specific as we’ll start the hype train soon.
The game is also set to include off-road racing for the first time in the franchise. Other features Slightly Mad Studios have been working to include are:
- THE LARGEST TRACK ROSTER EVER – 50 unique locations and 200+ courses including ‘loose surface racing’ on dirt, gravel, mud, and snow. All will have dynamic time of day and weather allowing you to play anytime, anywhere
- THE WIDEST VARIETY OF MOTORSPORTS with 8 different disciplines now including Rallycross, Hillclimbs, and Touge. 200+ cars from over 40 different vehicle classes including never-before-seen Concepts and Banned Race Cars
- CO-OP CAREER – Play as the Teammate Driver, Spotter, Driver Swap, or Co-Pilot. More choices, more opportunities, more strategy, greater risks and greater rewards
- SEAMLESSLY CONNECTED – Socialize and compete via Online Track Days, have players from around the world take the place of AI-controlled drivers in your solo play, and get news updates on the Driver Network around you
- PRO ESPORTS RACING – Skill & Behavioural-based matchmaking, create your own Online Racing Leagues, and Live Broadcast and Spectator functionality YOUR HOME FOR RACING – Your own personal, customisable Test Track to tune and test your cars. Invite others to showcase your passion for racing and learn race craft and engineering with the Project CARS Academy
Slightly Mad Studios has a history of racing titles having worked on Electronic Arts’ Need For Speed SHIFT and its sequel prior to starting on Project CARS.
Project CARS 2 is set to release for PC, PlayStation 4, SteamOS and Xbox One.