Crytek has announced that it is to “refocus on its core strengths of developing innovative games and game-development technology.”
The press release comes after recent events which saw developers at the company going unpaid in recent months, although they have been attempting to get everyone’s pay up to date.
However, Crytek’s recent financial troubles appear to have taken their toll on the company as it looks to bring development into its Frankfurt and Kiev studios. The studios will continue to support the CryEngine for both Enterprise licenses and Indie developers. The other studios under the brand in Budapest, Sofia, Seoul, Shanghai and Istanbul are set to close. The management has apparently put plans into place to secure jobs and “ensure a smooth transition and stable future.”
Crytek Co-Founder and Managing Director, Avni Yerli, said
Undergoing such transitions is far from easy, and we’d like to sincerely thank each and every staff member – past and present – for their hard work and commitment to Crytek. These changes are part of the essential steps we are taking to ensure Crytek is a healthy and sustainable business moving forward that can continue to attract and nurture our industry’s top talent. The reasons for this have been communicated internally along the way. Our focus now lies entirely on the core strengths that have always defined Crytek – world-class developers, state-of-the-art technology and innovative game development, and we believe that going through this challenging process will make us a more agile, viable, and attractive studio, primed for future success.
CryEngine is currently licensed to Amazon who, with modifications, have made it available as Lumberyard.