Gigantic developer, Motiga has laid off 16 employees due to a delay in the PC and Xbox One title.
The developer which is based in Seattle has been running a beta on Gigantic for a while and feedback has caused the developer to postpone launch into 2016.
In the blog announcement, Motiga said regarding the delay and lay offs
Unfortunately this change in schedule has meant Motiga had to make some difficult decisions this week. As a pre-revenue startup, our resources are finite. Stretching Gigantic development milestones over more time requires that we stretch those resources in the same fashion. As a result, today Motiga has had to lay off 16 employees at the studio. All impacted employees are receiving severances and job placement assistance.
The site currently lists 61 employees at the studio but it is uncertain whether that is the current figure or pre-lay off numbers.
We wish the 16 affected developers all the best in their future endeavors.