Frozenbyte has taken time to compile a video response to feedback they have received regarding Trine 3: The Artifacts of Power.
Trine 3 was critisised for its length which the developers attribute to the decision to go from 2D to 3D and something which the developers had planned but not clearly informed players about
In hindsight I think our biggest mistake was we did not let you know that we had plans about splitting the game’s story into different parts, or that this would be a shorter game than the previous games.
Frozenbyte had opted to split the game into two parts, the current release ending on a cliffhanger.
Marketing manager Kai Tuovinen took responsibility for the decision and not keeping players informed
As head of marketing here, I have to bite the bullet. It’s my fault
Trine 3 is available for PC now via Steam.