Batman: Arkham Knight released today around the world and while it appears the launch was relatively smooth on PlayStation 4 and Xbox One, the PC version wasn’t so lucky.
Players are reporting on both AMD and nVidia based machines that the game is suffering from numerous performance issues. The first signs of problems emerged a few hours before the game launched when the PC specifications took a bump to higher spec minimums
- OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required)
- Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 660 (2 GB Memory Minimum) | AMD Radeon HD 7950 (3 GB Memory Minimum)
- DirectX: Version 11
- Network: Broadband Internet connection required
- Hard Drive: 45 GB available space
While Rocksteady confirmed they were aware of performance issues with AMD machines, something gamers attribute to the implementation of nVidia’s NVDA GameWorks tech, players actually found that nVidia machines were also not running as smooth as they would expect.
Reviews and reports on the games Steam pages point to stuttering, terrible optimization, crashes and other issues. Also, while the game is locked to 30fps on PC, it is possible to unlock it through editing the games INI file. However, players are reporting that they are unable to maintain the locked 30fps even with GameWorks options turned off at 1080p resolutions with machines that exceed Rocksteady’s recommended requirements. Those who have beefier machine specs sporting the likes of nVidia’s $999 Titan X or 980 Ti are reporting that they can’t maintain 60fps (after unlocking the framerate) at 1080p.
nVidia released their “Game Ready” 353.30 driver which, in itself suggests performance issues on nVidia machines running with an SLI configuration.
- [SLI, Batman: Arkham Knights] Heavy flickering occurs in game after Alt+Tab if SLI is enabled. 
- [SLI, Batman: Arkham Knights] Severe stuttering seen, especially in indoor scenes, when the game is running at 4K resolution and NVIDIA Gameworks settings are turned on. 
- [SLI, Batman: Arkham Knights] Random flickering occurs in the game if SLI is enabled. 
- [GM206, SLI, Batman: Arkham Knights] Stuttering occurs and performance drops after shadow quality settings are toggled. 
- [GK180, SLI, Batman: Arkham Knights] When SLI is enabled, a crash points to ntdll.dll shortly after the game is exited. 
AMD’s beta drivers on the other hand have Crossfire disabled at this time for Batman: Arkham Knight.
Videos showing the performance issues have hit YouTube, like Ghost Entertainment who ran the launch day version on a R9 290 to erratic frame rates shown below.
The PlayStation 4 and Xbox One versions have not received criticism for similar performance issues at this time and have reached 4.5 stars on Amazon for PS4 and 5 stars for Xbox One compared to the PC’s 1.5 stars on Amazon.
Batman: Arkham Knight is available on PC, PlayStation 4 and Xbox One.