Sony and Insomniac Games have released an announcement trailer for Ratchet and Clank for PlayStation 4.
In a post on the PlayStation Blog, Insomniac’s James Stevenson explained the direction that Insomniac were going
We knew early on that we didn’t want to just up-res Ratchet & Clank for PS2. We started out thinking of Ratchet & Clank (PS4) as a “re-imagining” of the 2002 original, revised to tie in with the deeper version of Ratchet’s origin story as seen in the film.
Not only did they not want to just make Ratchet & Clank HD, they have changed up the weaponry available in game
The fresh start means we changed up the arsenal quite a bit as well. As always with Ratchet & Clank games, you battle your enemies with an out-of-this-world arsenal. In the PS4 version of Ratchet & Clank the majority of the arsenal are weapons that weren’t in the original game. That means both new weapons and fan-favourite tools of destruction from the Ratchet & Clank Future series will fill out Ratchet’s kit.
From the brand new Pixelizer (which transforms enemies into explosive 8-bit pixels) to franchise favourites like the dance-party-inducing Groovitron and wise-cracking robotic bodyguard Mr. Zurkon, Ratchet & Clank’s arsenal has never been better.
Ratchet and Clank is due out on PlayStation 4 in the Spring of 2016, if you pre-order the game you’ll also get The Bouncer weapon from Ratchet & Clank 2: Locked & Loaded. A CG-animated movie for the duo is also due to release around the same time.