In the UK, a long fight for tax relief for video games is now showing signs of being used with the British Film Institute declaring that 14 games have benefited. They have announced 11 but kept three as unknown for now.
Spacepants, a game made by a 12-year-old developer, under the name of Boxface Games, in two months and was named one of the best new games in June for the iOS App Store was the only game to obtain final certification so far.
Ten more have been assigned interim certification, those games are:
- Beyond Flesh and Blood, from Manchester-based Pixelbomb Games
- Fractured Space, from Guildford-based Edge Case Games
- Gingersnap, from Hereford-based Elderberry Post Ltd
- MazeCraft, from HyperLiger
- Potion Pop, from Brighton-based Delinquent Interactive Ltd
- Shred It!, from Glasgow-based Extra Mile Studios Ltd
- SKARA – The Blade Remains, from London-based SKARA The Blade Remains Ltd
- SoccerManager.com, from Lancashire-based Soccer Manager Ltd
- Soul Axiom, from Bridgend-based Wales Interactive
- Wayward Tide, from London-based Chucklefish Games
The British Film Institute has confirmed that it had received over 30 applications for the 25% tax relief on production costs so far. Each game has to pass a cultural test applied by the Institute, points are awarded for the amount of development undertaken in the UK, the fact that certain job roles are carried out by UK staff and whether at least half the game’s overall team are from the UK.
Some developers have expressed concerns about part of the cultural test which focuses on the game itself. Points are also awarded based on how much of the game set in the UK or an EEA (European Economic Area) state, the number of characters from the UK or a EEA state and whether the game features “a British story” or a tale that relates to an EEA state. Finally, additional points are awarded for the game’s use of the English language, it doesn’t say whether it has to be English, “English US” or whether other variants of English are satisfactory.