On this day in 1989, SimCity was born from Will Wright and team at Maxis while being published by Infogrames the game became a hit worldwide. The city building game released on Acorn 32-bit, Amiga, Amstrad CPC, Atari ST, BBC Micro, CDTV, Commodore 64, DOS, Electron, FM Towns, Macintosh, OS/2, Palm OS, PC-98, Sharp X68000, SNES, Wii, Windows, Windows 3.x, ZX Spectrum.
- Monster – In the PC releases of SimCity, the monster that can destroy your city in a large red lizard. In the SNES release, the monster is Bowser, from the Mario games!
- Copy Protection – In the original DOS release of SimCity, the copy protection was handled a bit different than most games. The game gave you 3 square symbols, and then asked you to enter a City and Population. The copy protection itself was printed on dark red papers (therefore uncopyable).
- Commodore 64 version – The Commodore 64 version is missing various features. Some of the things missing are fire and police stations, the eval stat screen, stadiums, and meltdowns. Note: This in turn led to review scores of 39 out of 100 from Power Play, this is compared to 94 out of 100 for the SNES version.
For more trivia and information to take you down memory lane check out Moby Games.