Unreal Engine 4 gets PlayStation 4 and Xbox One Support alongside Linux and Steam OS with Unreal Engine 4.1 which is available from
On the Xbox side, this code is “the same as Black Tusk is using to build the next Gears of War,” says Epic’s technical director Mike Fricker.
Epic is also launching Live Source Access that will allow developers will be able to download the most up to the minute code from the GitHub repository. Developers will be able to choose between several versions of the engine. There’s the “official” release (4.1) which is “what we recommend for any serious development,” says Fricker. There are “QA smoke-tested” preview builds of new versions, which are guaranteed to “for the most part, work.” But you can also grab “the latest code” from GitHub and compile it yourself, Fricker says, starting today.
Epic charges users a $19 monthly fee for the access, as well as 5 percent of all gross revenues that come from games built using the tech, including revenues from microtransactions, DLC, or game subscriptions.
The full list of changes in 4.1 can be found on the official website.